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swdev:howto:develop_a_noah_fitting_module [2017/01/20 11:57] smayr [Basic Steps] |
swdev:howto:develop_a_noah_fitting_module [2017/01/20 11:57] (current) smayr [Basic Steps] |
1. Create an icon file called ''logo16.bmp'' (16 colors Windows Bitmap) and ''logo256.bmp'' (256 colors Windows Bitmap). Each module must provide its icon, or logo, to NOAH upon installation. The icon must be 88x40 pixels (some other documentation specifies 90x40 pixels) and may use up to 256 colors. | 1. Create an icon file called ''logo16.bmp'' (16 colors Windows Bitmap) and ''logo256.bmp'' (256 colors Windows Bitmap). Each module must provide its icon, or logo, to NOAH upon installation. The icon must be 88x40 pixels (some other documentation specifies 90x40 pixels) and may use up to 256 colors. |
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2. Create a resource file ''LogoRes.RC''. NOTE: Do not #define the LOGO001 and LOGO002 resources because it then does not register the correct icon in Noah. Create file as follows: | 2. Create a resource file ''LogoRes.RC''. NOTE: Do not ''#define'' the ''LOGO001'' and ''LOGO002'' resources because it then does not register the correct icon in Noah. Create file as follows: |
<code delphi> | <code delphi> |
LOGO001 BITMAP "logo16.bmp" | LOGO001 BITMAP "logo16.bmp" |