== Target Algorithms - Fitting Formula v.2 (2006) == Rev 2009-01-27 == Full Shell & Behind-The-Ear (BTE) Targets == ^ Frequency (Hz) | 250 | 500 | 750 | 1000 | 1500 | 2000 | 3000 | 4000 | 6000 | 8000 | ^ Threshold Level (dB) | 10 | 45 | 60 | 65 | 75 | 75 | 75 | 75 | 75 | 90 | title = Full Shell & Behind-The-Ear (BTE) size = 700x230 align = center bgcolor = #ffffff type = line dots = 3 XAxisName = Frequency (Hz) YAxisName = Gain (dB) legendEntries = Threshold, Soft Target, Moderate Target, Loud Target labelSerie = 5 10, 45, 60, 65, 75, 75, 75, 75, 75, 90 0, 20, 37.5, 40, 45, 45, 45, 35, 22, 22 0, 15, 28, 32.25, 41, 41, 40.75, 31, 18, 18 0, 0.9518, 6.6289, 9.1, 15, 15, 15, 5, 2, 6 250, 500, 750, 1000, 1500, 2000, 3000, 4000, 6000, 8000 === Soft Target === ^ Soft Target Freq (Hz) ^ Calculated Soft Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 0.0 | B3 | ''=IF(B3<=20; 0; IF(B3=25; 3; IF(B3=30; 6; IF(B3<60; (B3-25); IF(B3<90; (B3-22.5-0.5*(B3-60)); IF(B3<120; 50) )))))'' | | 500 | 20.0 | C3 | ''=IF(C3<=20; 0; IF(C3=25; 3; IF(C3=30; 6; IF(C3<60; (C3-25); IF(C3<90; (C3-22.5-0.5*(C3-60)); IF(C3<120; 50) )))))'' | | 750 | 37.5 | D3 | ''=IF(D3<=20; 0; IF(D3=25; 3; IF(D3=30; 6; IF(D3<60; (D3-25); IF(D3<90; (D3-22.5-0.5*(D3-60)); IF(D3<120; 50) )))))'' | | 1000 | 40.0 | E3 | ''=IF(E3<=20; 0; IF(E3=25; 3; IF(E3=30; 6; IF(E3<60; (E3-25); IF(E3<90; (E3-22.5-0.5*(E3-60)); IF(E3<120; 50) )))))'' | | 1500 | 45.0 | F3 | ''=IF(F3<=20; 0; IF(F3=25; 3; IF(F3=30; 6; IF(F3<60; (F3-25); IF(F3<90; (F3-22.5-0.5*(F3-60)); IF(F3<120; 50) )))))'' | | 2000 | 45.0 | G3 | ''=IF(G3<=20; 0; IF(G3=25; 3; IF(G3=30; 6; IF(G3<60; (G3-25); IF(G3<90; (G3-22.5-0.5*(G3-60)); IF(G3<120; 50) )))))'' | | 3000 | 45.0 | H3 | ''=IF(H3<=20; 0; IF(H3=25; 3; IF(H3=30; 6; IF(H3<60; (H3-25); IF(H3<90; (H3-22.5-0.5*(H3-60)); IF(H3<120; 50) )))))'' | | 4000 | 35.0 | I3 | ''=IF(I3<=20; 0; IF(I3=25; 3; IF(I3=30; 6; IF(I3<60; (I3-25); IF(I3<90; (I3-22.5-0.5*(I3-60)); IF(I3<120; 50) ))))) - 10'' | | 6000 | 22.0 | J3 | ''=IF(J3<=20; 0; IF(J3=25; 3; IF(J3=30; 6; IF(J3<60; (J3-25); IF(J3<90; (J3-22.5-0.5*(J3-60)); IF(J3<120; 50) ))))) - 23'' | | 8000 | 22.0 | K3 | ''=IF(K3<=20; 0; IF(K3=25; 3; IF(K3=30; 6; IF(K3<60; (K3-25); IF(K3<90; (K3-22.5-0.5*(K3-60)); IF(K3<120; 50) ))))) - 28'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetSoftTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] SoftTargetLevel {dB}) begin // Get Soft Target Level if (ThreshLevel < = 20) SoftTargetLevel = 0; else if (ThreshLevel = 25) SoftTargetLevel = 3; else if (ThreshLevel = 30) SoftTargetLevel = 6; else if (ThreshLevel < 60) SoftTargetLevel = (ThreshLevel - 25); else if (ThreshLevel < 90) SoftTargetLevel = (ThreshLevel - 22.5 - (0.5 * (ThreshLevel - 60))); else if (ThreshLevel < 120) SoftTargetLevel = 50; end // Add High Frequencies compensation if (ThreshFreq = 4000) SoftTargetLevel = SoftTargetLevel - 10; else if (ThreshFreq = 6000) SoftTargetLevel = SoftTargetLevel - 23; else if (ThreshFreq = 8000) SoftTargetLevel = SoftTargetLevel - 28; end end; === Moderate Target === ^ Moderate Target Freq (Hz) ^ Calculated Moderate Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 0.00 | B3 | ''=IF(B3<=20; 0; IF(B3<50; (B3-20)*0.6; IF(B3<60; (B3-16.5)*0.6; IF(B3<80; (B3*0.85)-23; IF(B3<120;47)))))'' | | 500 | 15.00 | C3 | ''=IF(C3<=20; 0; IF(C3<50; (C3-20)*0.6; IF(C3<60; (C3-16.5)*0.6; IF(C3<80; (C3*0.85)-23; IF(C3<120;47)))))'' | | 750 | 28.00 | D3 | ''=IF(D3<=20; 0; IF(D3<50; (D3-20)*0.6; IF(D3<60; (D3-16.5)*0.6; IF(D3<80; (D3*0.85)-23; IF(D3<120;47)))))'' | | 1000 | 32.25 | E3 | ''=IF(E3<=20; 0; IF(E3<50; (E3-20)*0.6; IF(E3<60; (E3-16.5)*0.6; IF(E3<80; (E3*0.85)-23; IF(E3<120;47)))))'' | | 1500 | 41.00 | F3 | ''=IF(F3<=20; 0; IF(F3<50; (F3-20)*0.6; IF(F3<60; (F3-16.5)*0.6; IF(F3<80; (F3*0.85)-23; IF(F3<120;47)))))'' | | 2000 | 41.00 | G3 | ''=IF(G3<=20; 0; IF(G3<50; (G3-20)*0.6; IF(G3<60; (G3-16.5)*0.6; IF(G3<80; (G3*0.85)-23; IF(G3<120;47)))))'' | | 3000 | 40.75 | H3 | ''=IF(H3<=20; 0; IF(H3<50; (H3-20)*0.6; IF(H3<60; (H3-16.5)*0.6; IF(H3<80; (H3*0.85)-23; IF(H3<120;47)))))'' | | 4000 | 31.00 | I3 | ''=IF(I3<=20; 0; IF(I3<50; (I3-20)*0.6; IF(I3<60; (I3-16.5)*0.6; IF(I3<80; (I3*0.85)-23; IF(I3<120;47))))) - 10'' | | 6000 | 18.00 | J3 | ''=IF(J3<=20; 0; IF(J3<50; (J3-20)*0.6; IF(J3<60; (J3-16.5)*0.6; IF(J3<80; (J3*0.85)-23; IF(J3<120;47))))) - 23'' | | 8000 | 18.00 | K3 | ''=IF(K3<=20; 0; IF(K3<50; (K3-20)*0.6; IF(K3<60; (K3-16.5)*0.6; IF(K3<85; (K3*0.85)-23; IF(K3<120;46))))) - 28'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetModerateTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] ModerateTargetLevel {dB}) begin // Get Moderate Target Level if (ThreshLevel < = 20) ModerateTargetLevel = 0; else if (ThreshLevel < 50) ModerateTargetLevel = (ThreshLevel - 20) * 0.6; else if (ThreshLevel < 60) ModerateTargetLevel = (ThreshLevel - 16.5) * 0.6; else if (ThreshLevel < 80) ModerateTargetLevel = (ThreshLevel * 0.85) - 23; else if (ThreshLevel < 120) ModerateTargetLevel = 47; end // Add High Frequencies compensation if (ThreshFreq = 4000) ModerateTargetLevel = ModerateTargetLevel - 10; else if (ThreshFreq = 6000) ModerateTargetLevel = ModerateTargetLevel - 23; else if (ThreshFreq = 8000) ModerateTargetLevel = ModerateTargetLevel - 28; end end; === Loud Target === ^ Loud Target Freq (Hz) ^ Calculated Loud Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 0.00 | B3 | ''=IF(B3<=40; 0; (0.1*(B3-40)^1.4))'' | | 500 | 0.95 | C3 | ''=IF(C3<=40; 0; (0.1*(C3-40)^1.4))'' | | 750 | 6.63 | D3 | ''=IF(D3<=40; 0; (0.1*(D3-40)^1.4))'' | | 1000 | 9.10 | E3 | ''=IF(E3<=40; 0; (0.1*(E3-40)^1.4))'' | | 1500 | 15.00 | F3 | ''=IF(F3<=40; 0; (0.1*(F3-40)^1.4))'' | | 2000 | 15.00 | G3 | ''=IF(G3<=40; 0; (0.1*(G3-40)^1.4))'' | | 3000 | 15.00 | H3 | ''=IF(H3<=40; 0; (0.1*(H3-40)^1.4))'' | | 4000 | 5.00 | I3 | ''=IF(I3<=40; 0; (0.1*(I3-40)^1.4)) - 10'' | | 6000 | 2.00 | J3 | ''=IF(J3<=40; 0; (0.1*(J3-40)^1.4)) - 13'' | | 8000 | 6.00 | K3 | ''=IF(K3<=40; 0; (0.1*(K3-40)^1.4)) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetLoudTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] LoudTargetLevel {dB}) begin // Get Loud Target Level if (ThreshLevel < = 40) LoudTargetLevel = 0; else LoudTargetLevel = (0.1 * power((ThreshLevel - 40) {base}, 1.4 {exponent})); end // Add High Frequencies compensation if (ThreshFreq = 4000) LoudTargetLevel = LoudTargetLevel - 10; else if (ThreshFreq = 6000) LoudTargetLevel = LoudTargetLevel - 13; else if (ThreshFreq = 8000) LoudTargetLevel = LoudTargetLevel - 18; end end; == CIC & Mini Canal Targets == ^ Frequency (Hz) | 250 | 500 | 750 | 1000 | 1500 | 2000 | 3000 | 4000 | 6000 | 8000 | ^ Threshold Level (dB) | 75 | 75 | 75 | 80 | 85 | 95 | 90 | 95 | 90 | 90 | title = CIC & Mini Canal size = 700x230 align = center bgcolor = #ffffff type = line dots = 3 XAxisName = Frequency (Hz) YAxisName = Gain (dB) legendEntries = Threshold, Soft Target, Moderate Target, Loud Target labelSerie = 5 75, 75, 75, 80, 85, 95, 90, 95, 90, 90 27, 27, 27, 29, 30, 31, 31, 21, 18, 13 21.97, 21.97, 21.97, 27, 27, 27, 27, 17, 14, 9 14.511, 14.511, 14.511, 17.494, 20.63, 25, 23.909, 15, 10.909, 5.9088 250, 500, 750, 1000, 1500, 2000, 3000, 4000, 6000, 8000 === Soft Target === ^ Soft Target Freq (Hz) ^ Hearing Loss ^ Calculated Soft Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 75 | 27.0 | B28 | ''=IF(B28<=20; 0; IF(B28=25; 2; IF(B28=30;4; IF(B28<60;(B28-25)/1.65; IF(B28<90; (B28-22.5-0.5*(B28-60))/1.65; IF(B28<120;31))))))'' | | 500 | 75 | 27.0 | C28 | ''=IF(C28<=20; 0; IF(C28=25; 2; IF(C28=30;4; IF(C28<60;(C28-25)/1.65; IF(C28<90; (C28-22.5-0.5*(C28-60))/1.65; IF(C28<120;31))))))'' | | 750 | 75 | 27.0 | D28 | ''=IF(D28<=20; 0; IF(D28=25; 2; IF(D28=30;4; IF(D28<60;(D28-25)/1.65; IF(D28<90; (D28-22.5-0.5*(D28-60))/1.65; IF(D28<120;31))))))'' | | 1000 | 80 | 29.0 | E28 | ''=IF(E28<=20; 0; IF(E28=25; 2; IF(E28=30;4; IF(E28<60;(E28-25)/1.65; IF(E28<90; (E28-22.5-0.5*(E28-60))/1.65; IF(E28<120;31))))))'' | | 1500 | 85 | 30.0 | F28 | ''=IF(F28<=20; 0; IF(F28=25; 2; IF(F28=30;4; IF(F28<60;(F28-25)/1.65; IF(F28<90; (F28-22.5-0.5*(F28-60))/1.65; IF(F28<120;31))))))'' | | 2000 | 95 | 31.0 | G28 | ''=IF(G28<=20; 0; IF(G28=25; 2; IF(G28=30;4; IF(G28<60;(G28-25)/1.65; IF(G28<90; (G28-22.5-0.5*(G28-60))/1.65; IF(G28<120;31))))))'' | | 3000 | 90 | 31.0 | H28 | ''=IF(H28<=20; 0; IF(H28=25; 2; IF(H28=30;4; IF(H28<60;(H28-25)/1.65; IF(H28<90; (H28-22.5-0.5*(H28-60))/1.65; IF(H28<120;31))))))'' | | 4000 | 95 | 21.0 | I28 | ''=IF(I28<=20; 0; IF(I28=25; 2; IF(I28=30;4; IF(I28<60;(I28-25)/1.65; IF(I28<90; (I28-22.5-0.5*(I28-60))/1.65; IF(I28<120;31)))))) - 10'' | | 6000 | 90 | 18.0 | J28 | ''=IF(J28<=20; 0; IF(J28=25; 2; IF(J28=30;4; IF(J28<60;(J28-25)/1.65; IF(J28<90; (J28-22.5-0.5*(J28-60))/1.65; IF(J28<120;31)))))) - 13'' | | 8000 | 90 | 13.0 | K28 | ''=IF(K28<=20; 0; IF(K28=25; 2; IF(K28=30;4; IF(K28<60;(K28-25)/1.65; IF(K28<90; (K28-22.5-0.5*(K28-60))/1.65; IF(K28<120;31)))))) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetSoftTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] SoftTargetLevel {dB}) begin // Get Soft Target Level if (ThreshLevel < = 20) SoftTargetLevel = 0; else if (ThreshLevel = 25) SoftTargetLevel = 2; else if (ThreshLevel = 30) SoftTargetLevel = 4; else if (ThreshLevel < 60) SoftTargetLevel = (ThreshLevel - 25) / 1.65; else if (ThreshLevel < 90) SoftTargetLevel = (ThreshLevel - 22.5 - (0.5 * (ThreshLevel - 60))) / 1.65; else if (ThreshLevel < 120) SoftTargetLevel = 31; end // Add High Frequencies compensation if (ThreshFreq = 4000) SoftTargetLevel = SoftTargetLevel - 10; else if (ThreshFreq = 6000) SoftTargetLevel = SoftTargetLevel - 13; else if (ThreshFreq = 8000) SoftTargetLevel = SoftTargetLevel - 18; end end; === Moderate Target === ^ Moderate Target Freq (Hz) ^ Calculated Moderate Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 21.97 | B28 | ''=(IF(B28<=20;0; IF(B28<60; ( (B28-20)*0.6)/1.65; IF(B28<80; ( (B28*0.79)-23)/1.65; IF(B28<120;27)))))'' | | 500 | 21.97 | C28 | ''=(IF(C28<=20;0; IF(C28<60; ( (C28-20)*0.6)/1.65; IF(C28<80; ( (C28*0.79)-23)/1.65; IF(C28<120;27)))))'' | | 750 | 21.97 | D28 | ''=(IF(D28<=20;0; IF(D28<60; ( (D28-20)*0.6)/1.65; IF(D28<80; ( (D28*0.79)-23)/1.65; IF(D28<120;27)))))'' | | 1000 | 27.00 | E28 | ''=(IF(E28<=20;0; IF(E28<60; ( (E28-20)*0.6)/1.65; IF(E28<80; ( (E28*0.79)-23)/1.65; IF(E28<120;27)))))'' | | 1500 | 27.00 | F28 | ''=(IF(F28<=20;0; IF(F28<60; ( (F28-20)*0.6)/1.65; IF(F28<80; ( (F28*0.79)-23)/1.65; IF(F28<120;27)))))'' | | 2000 | 27.00 | G28 | ''=(IF(G28<=20;0; IF(G28<60; ( (G28-20)*0.6)/1.65; IF(G28<80; ( (G28*0.79)-23)/1.65; IF(G28<120;27)))))'' | | 3000 | 27.00 | H28 | ''=(IF(H28<=20;0; IF(H28<60; ( (H28-20)*0.6)/1.65; IF(H28<80; ( (H28*0.79)-23)/1.65; IF(H28<120;27)))))'' | | 4000 | 17.00 | I28 | ''=(IF(I28<=20;0; IF(I28<60; ( (I28-20)*0.6)/1.65; IF(I28<80; ( (I28*0.79)-23)/1.65; IF(I28<120;27))))) - 10'' | | 6000 | 14.00 | J28 | ''=(IF(J28<=20;0; IF(J28<60; ( (J28-20)*0.6)/1.65; IF(J28<80; ( (J28*0.79)-23)/1.65; IF(J28<120;27))))) - 13'' | | 8000 | 9.00 | K28 | ''=(IF(K28<=20;0; IF(K28<60; ( (K28-20)*0.6)/1.65; IF(K28<80; ( (K28*0.79)-23)/1.65; IF(K28<120;27))))) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetModerateTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] ModerateTargetLevel {dB}) begin // Get Moderate Target Level if (ThreshLevel < = 20) ModerateTargetLevel = 0; else if (ThreshLevel < 60) ModerateTargetLevel = ((ThreshLevel - 20) * 0.6) / 1.65; else if (ThreshLevel < 80) ModerateTargetLevel = ((ThreshLevel * 0.79) - 23)) / 1.65; else if (ThreshLevel < 120) ModerateTargetLevel = 27; end // Add High Frequencies compensation if (ThreshFreq = 4000) ModerateTargetLevel = ModerateTargetLevel - 10; else if (ThreshFreq = 6000) ModerateTargetLevel = ModerateTargetLevel - 13; else if (ThreshFreq = 8000) ModerateTargetLevel = ModerateTargetLevel - 18; end end; === Loud Target === ^ Loud Target Freq (Hz) ^ Calculated Loud Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 14.51 | B28 | ''=IF(B28<=40;0; IF(B28<95; (0.1*(B28-40)^1.4); IF(B28<125;25)))'' | | 500 | 14.51 | C28 | ''=IF(C28<=40;0; IF(C28<95; (0.1*(C28-40)^1.4); IF(C28<125;25)))'' | | 750 | 14.51 | D28 | ''=IF(D28<=40;0; IF(D28<95; (0.1*(D28-40)^1.4); IF(D28<125;25)))'' | | 1000 | 17.49 | E28 | ''=IF(E28<=40;0; IF(E28<95; (0.1*(E28-40)^1.4); IF(E28<125;25)))'' | | 1500 | 20.63 | F28 | ''=IF(F28<=40;0; IF(F28<95; (0.1*(F28-40)^1.4); IF(F28<125;25)))'' | | 2000 | 25.00 | G28 | ''=IF(G28<=40;0; IF(G28<95; (0.1*(G28-40)^1.4); IF(G28<125;25)))'' | | 3000 | 23.91 | H28 | ''=IF(H28<=40;0; IF(H28<95; (0.1*(H28-40)^1.4); IF(H28<125;25)))'' | | 4000 | 15.00 | I28 | ''=IF(I28<=40;0; IF(I28<95; (0.1*(I28-40)^1.4); IF(I28<125;25))) - 10'' | | 6000 | 10.91 | J28 | ''=IF(J28<=40;0; IF(J28<95; (0.1*(J28-40)^1.4); IF(J28<125;25))) - 13'' | | 8000 | 5.91 | K28 | ''=IF(K28<=40;0; IF(K28<95; (0.1*(K28-40)^1.4); IF(K28<125;25))) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetLoudTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] LoudTargetLevel {dB}) begin // Get Loud Target Level if (ThreshLevel < = 40) LoudTargetLevel = 0; else if (ThreshLevel < 95) LoudTargetLevel = (0.1 * power((ThreshLevel - 40) {base}, 1.4 {exponent})); else if (ThreshLevel < 125) LoudTargetLevel = 25; end // Add High Frequencies compensation if (ThreshFreq = 4000) LoudTargetLevel = LoudTargetLevel - 10; else if (ThreshFreq = 6000) LoudTargetLevel = LoudTargetLevel - 13; else if (ThreshFreq = 8000) LoudTargetLevel = LoudTargetLevel - 18; end end; == Canal & Half Shell Targets == ^ Frequency (Hz) | 250 | 500 | 750 | 1000 | 1500 | 2000 | 3000 | 4000 | 6000 | 8000 | ^ Threshold Level (dB) | 25 | 35 | 45 | 50 | 50 | 60 | 60 | 95 | 60 | 65 | title = Canal & Half Shell size = 700x230 align = center bgcolor = #ffffff type = line dots = 3 XAxisName = Frequency (Hz) YAxisName = Gain (dB) legendEntries = Threshold, Soft Target, Moderate Target, Loud Target labelSerie = 5 25, 35, 45, 50, 50, 60, 60, 95, 60, 65 27, 27, 27, 29, 30, 31, 31, 21, 18, 13 3, 7, 14, 17, 17, 24.14, 24.14, 32, 11.14, 9.59 0, 0, 1, 3, 3, 7, 7, 17, -6, -9 250, 500, 750, 1000, 1500, 2000, 3000, 4000, 6000, 8000 === Soft Target === ^ Soft Target Freq (Hz) ^ Calculated Soft Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 27 | B59 | ''=IF(B59<=20;0; IF(B59=25;3; IF(B59=30;5; IF(B59<90; (B59-25)/1.45; IF(B59<120;42)))))'' | | 500 | 27 | C59 | ''=IF(C59<=20;0; IF(C59=25;3; IF(C59=30;5; IF(C59<90; (C59-25)/1.45; IF(C59<120;42)))))'' | | 750 | 27 | D59 | ''=IF(D59<=20;0; IF(D59=25;3; IF(D59=30;5; IF(D59<90; (D59-25)/1.45; IF(D59<120;42)))))'' | | 1000 | 29 | E59 | ''=IF(E59<=20;0; IF(E59=25;3; IF(E59=30;5; IF(E59<90; (E59-25)/1.45; IF(E59<120;42)))))'' | | 1500 | 30 | F59 | ''=IF(F59<=20;0; IF(F59=25;3; IF(F59=30;5; IF(F59<90; (F59-25)/1.45; IF(F59<120;42)))))'' | | 2000 | 31 | G59 | ''=IF(G59<=20;0; IF(G59=25;3; IF(G59=30;5; IF(G59<90; (G59-25)/1.45; IF(G59<120;42)))))'' | | 3000 | 31 | H59 | ''=IF(H59<=20;0; IF(H59=25;3; IF(H59=30;5; IF(H59<90; (H59-25)/1.45; IF(H59<120;42)))))'' | | 4000 | 21 | I59 | ''=IF(I59<=20;0; IF(I59=25;3; IF(I59=30;5; IF(I59<90; (I59-25)/1.45; IF(I59<120;42))))) - 10'' | | 6000 | 18 | J59 | ''=IF(J59<=20;0; IF(J59=25;3; IF(J59=30;5; IF(J59<90; (J59-25)/1.45; IF(J59<120;42))))) - 13'' | | 8000 | 13 | K59 | ''=IF(K59<=20;0; IF(K59=25;3; IF(K59=30;5; IF(K59<90; (K59-25)/1.45; IF(K59<120;42))))) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetSoftTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] SoftTargetLevel {dB}) begin // Get Soft Target Level if (ThreshLevel < = 20) SoftTargetLevel = 0; else if (ThreshLevel = 25) SoftTargetLevel = 3; else if (ThreshLevel = 30) SoftTargetLevel = 5; else if (ThreshLevel < 90) SoftTargetLevel = (ThreshLevel - 25) / 1.45; else if (ThreshLevel < 120) SoftTargetLevel = 42; end // Add High Frequencies compensation if (ThreshFreq = 4000) SoftTargetLevel = SoftTargetLevel - 10; else if (ThreshFreq = 6000) SoftTargetLevel = SoftTargetLevel - 13; else if (ThreshFreq = 8000) SoftTargetLevel = SoftTargetLevel - 18; end end; === Moderate Target === ^ Moderate Target Freq (Hz) ^ Calculated Moderate Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 3.00 | B59 | ''=IF(B59<=20;0; IF(B59<90; ( (B59-20)*0.6)/1.45; IF(B59<120;32)))'' | | 500 | 7.00 | C59 | ''=IF(C59<=20;0; IF(C59<90; ( (C59-20)*0.6)/1.45; IF(C59<120;32)))'' | | 750 | 14.00 | D59 | ''=IF(D59<=20;0; IF(D59<90; ( (D59-20)*0.6)/1.45; IF(D59<120;32)))'' | | 1000 | 17.00 | E59 | ''=IF(E59<=20;0; IF(E59<90; ( (E59-20)*0.6)/1.45; IF(E59<120;32)))'' | | 1500 | 17.00 | F59 | ''=IF(F59<=20;0; IF(F59<90; ( (F59-20)*0.6)/1.45; IF(F59<120;32)))'' | | 2000 | 24.14 | G59 | ''=IF(G59<=20;0; IF(G59<90; ( (G59-20)*0.6)/1.45; IF(G59<120;32)))'' | | 3000 | 24.14 | H59 | ''=IF(H59<=20;0; IF(H59<90; ( (H59-20)*0.6)/1.45; IF(H59<120;32)))'' | | 4000 | 32.00 | I59 | ''=IF(I59<=20;0; IF(I59<90; ( (I59-20)*0.6)/1.45; IF(I59<120;32))) - 10'' | | 6000 | 11.14 | J59 | ''=IF(J59<=20;0; IF(J59<90; ( (J59-20)*0.6)/1.45; IF(J59<120;32))) - 13'' | | 8000 | 9.49 | K59 | ''=IF(K59<=20;0; IF(K59<90; ( (K59-20)*0.6)/1.45; IF(K59<120;32))) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetModerateTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] ModerateTargetLevel {dB}) begin // Get Moderate Target Level if (ThreshLevel < = 20) ModerateTargetLevel = 0; else if (ThreshLevel < 90) ModerateTargetLevel = ((ThreshLevel - 20) * 0.6) / 1.45; else if (ThreshLevel < 120) ModerateTargetLevel = 32; end // Add High Frequencies compensation if (ThreshFreq = 4000) ModerateTargetLevel = ModerateTargetLevel - 10; else if (ThreshFreq = 6000) ModerateTargetLevel = ModerateTargetLevel - 13; else if (ThreshFreq = 8000) ModerateTargetLevel = ModerateTargetLevel - 18; end end; === Loud Target === ^ Loud Target Freq (Hz) ^ Calculated Loud Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 0.00 | B59 | ''=IF(B59<=40; 0; (0.1*(B59-40)^1.4))'' | | 500 | 0.00 | C59 | ''=IF(C59<=40; 0; (0.1*(C59-40)^1.4))'' | | 750 | 1.00 | D59 | ''=IF(D59<=40; 0; (0.1*(D59-40)^1.4))'' | | 1000 | 3.00 | E59 | ''=IF(E59<=40; 0; (0.1*(E59-40)^1.4))'' | | 1500 | 3.00 | F59 | ''=IF(F59<=40; 0; (0.1*(F59-40)^1.4))'' | | 2000 | 7.00 | G59 | ''=IF(G59<=40; 0; (0.1*(G59-40)^1.4))'' | | 3000 | 7.00 | H59 | ''=IF(H59<=40; 0; (0.1*(H59-40)^1.4))'' | | 4000 | 17.00 | I59 | ''=IF(I59<=40; 0; (0.1*(I59-40)^1.4)) - 10'' | | 6000 | -6.00 | J59 | ''=IF(J59<=40; 0; (0.1*(J59-40)^1.4)) - 13'' | | 8000 | -9.00 | K59 | ''=IF(K59<=40; 0; (0.1*(K59-40)^1.4)) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetLoudTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] LoudTargetLevel {dB}) begin // Get Loud Target Level if (ThreshLevel < = 40) LoudTargetLevel = 0; else LoudTargetLevel = (0.1 * power((ThreshLevel - 40) {base}, 1.4 {exponent})); end // Add High Frequencies compensation if (ThreshFreq = 4000) LoudTargetLevel = LoudTargetLevel - 10; else if (ThreshFreq = 6000) LoudTargetLevel = LoudTargetLevel - 13; else if (ThreshFreq = 8000) LoudTargetLevel = LoudTargetLevel - 18; end end; == Super60 Targets == ^ Frequency (Hz) | 250 | 500 | 750 | 1000 | 1500 | 2000 | 3000 | 4000 | 6000 | 8000 | ^ Threshold Level (dB) | 25 | 35 | 45 | 50 | 50 | 60 | 60 | 95 | 60 | 65 | title = Super60 size = 700x230 align = center bgcolor = #ffffff type = line dots = 3 XAxisName = Frequency (Hz) YAxisName = Gain (dB) legendEntries = Threshold, Soft Target, Moderate Target, Loud Target labelSerie = 5 70, 70, 75, 80, 85, 105, 85, 90, 120, 90 42.5, 42.5, 45, 47.5, 50, 60, 50, 42.5, 47, 34.5 32.3, 32.3, 36.25, 40.2, 44.15, 59.95, 44.15, 38.1, 46, 30.1 11.69, 11.69, 14.51, 17.49, 20.63, 34.52, 20.63, 13.91, 33.17, 5.91 250, 500, 750, 1000, 1500, 2000, 3000, 4000, 6000, 8000 === Soft Target === ^ Soft Target Freq (Hz) ^ Calculated Soft Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 42.5 | B83 | ''=IF(B83<=20;0; IF(B83=25;3; IF(B83=30;6; IF(B83<60;(B83-25); IF(B83<110;(B83-22.5-0.5*(B83-60)); IF(B83<120;60))))))'' | | 500 | 42.5 | C83 | ''=IF(C83<=20;0; IF(C83=25;3; IF(C83=30;6; IF(C83<60;(C83-25); IF(C83<110;(C83-22.5-0.5*(C83-60)); IF(C83<120;60))))))'' | | 750 | 45.0 | D83 | ''=IF(D83<=20;0; IF(D83=25;3; IF(D83=30;6; IF(D83<60;(D83-25); IF(D83<110;(D83-22.5-0.5*(D83-60)); IF(D83<120;60))))))'' | | 1000 | 47.5 | E83 | ''=IF(E83<=20;0; IF(E83=25;3; IF(E83=30;6; IF(E83<60;(E83-25); IF(E83<110;(E83-22.5-0.5*(E83-60)); IF(E83<120;60))))))'' | | 1500 | 50.0 | F83 | ''=IF(F83<=20;0; IF(F83=25;3; IF(F83=30;6; IF(F83<60;(F83-25); IF(F83<110;(F83-22.5-0.5*(F83-60)); IF(F83<120;60))))))'' | | 2000 | 50.0 | G83 | ''=IF(G83<=20;0; IF(G83=25;3; IF(G83=30;6; IF(G83<60;(G83-25); IF(G83<110;(G83-22.5-0.5*(G83-60)); IF(G83<120;60))))))'' | | 3000 | 50.0 | H83 | ''=IF(H83<=20;0; IF(H83=25;3; IF(H83=30;6; IF(H83<60;(H83-25); IF(H83<110;(H83-22.5-0.5*(H83-60)); IF(H83<120;60))))))'' | | 4000 | 42.5 | I83 | ''=IF(I83<=20;0; IF(I83=25;3; IF(I83=30;6; IF(I83<60;(I83-25); IF(I83<110;(I83-22.5-0.5*(I83-60)); IF(I83<120;60)))))) - 10'' | | 6000 | 47.0 | J83 | ''=IF(J83<=20;0; IF(J83=25;3; IF(J83=30;6; IF(J83<60;(J83-25); IF(J83<110;(J83-22.5-0.5*(J83-60)); IF(J83<125;60)))))) - 13'' | | 8000 | 34.5 | K83 | ''=IF(K83<=20;0; IF(K83=25;3; IF(K83=30;6; IF(K83<60;(K83-25); IF(K83<110;(K83-22.5-0.5*(K83-60)); IF(K83<120;60)))))) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetSoftTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] SoftTargetLevel {dB}) begin // Get Soft Target Level if (ThreshLevel < = 20) SoftTargetLevel = 0; else if (ThreshLevel = 25) SoftTargetLevel = 3; else if (ThreshLevel = 30) SoftTargetLevel = 6; else if (ThreshLevel < 60) SoftTargetLevel = (ThreshLevel - 25); else if (ThreshLevel < 110) SoftTargetLevel = (ThreshLevel - 22.5 - (0.5 * (ThreshLevel - 60))); else if (ThreshLevel < 120) SoftTargetLevel = 60; end // Add High Frequencies compensation if (ThreshFreq = 4000) SoftTargetLevel = SoftTargetLevel - 10; else if (ThreshFreq = 6000) SoftTargetLevel = SoftTargetLevel - 13; else if (ThreshFreq = 8000) SoftTargetLevel = SoftTargetLevel - 18; end end; === Moderate Target === ^ Moderate Target Freq (Hz) ^ Calculated Moderate Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 32.30 | B83 | ''=IF(B83<=20;0; IF(B83<60;(B83-20)*0.6; IF(B83<110;(B83*0.79)-23; IF(B83<120;59))))'' | | 500 | 32.30 | C83 | ''=IF(C83<=20;0; IF(C83<60;(C83-20)*0.6; IF(C83<110;(C83*0.79)-23; IF(C83<120;59))))'' | | 750 | 36.25 | D83 | ''=IF(D83<=20;0; IF(D83<60;(D83-20)*0.6; IF(D83<110;(D83*0.79)-23; IF(D83<120;59))))'' | | 1000 | 40.20 | E83 | ''=IF(E83<=20;0; IF(E83<60;(E83-20)*0.6; IF(E83<110;(E83*0.79)-23; IF(E83<120;59))))'' | | 1500 | 44.15 | F83 | ''=IF(F83<=20;0; IF(F83<60;(F83-20)*0.6; IF(F83<110;(F83*0.79)-23; IF(F83<120;59))))'' | | 2000 | 59.95 | G83 | ''=IF(G83<=20;0; IF(G83<60;(G83-20)*0.6; IF(G83<110;(G83*0.79)-23; IF(G83<120;59))))'' | | 3000 | 44.15 | H83 | ''=IF(H83<=20;0; IF(H83<60;(H83-20)*0.6; IF(H83<110;(H83*0.79)-23; IF(H83<120;59))))'' | | 4000 | 38.10 | I83 | ''=IF(I83<=20;0; IF(I83<60;(I83-20)*0.6; IF(I83<110;(I83*0.79)-23; IF(I83<120;59)))) - 10'' | | 6000 | 46.00 | J83 | ''=IF(J83<=20;0; IF(J83<60;(J83-20)*0.6; IF(J83<110;(J83*0.79)-23; IF(J83<125 FIXME;59)))) - 13'' | | 8000 | 30.10 | K83 | ''=IF(K83<=20;0; IF(K83<60;(K83-20)*0.6; IF(K83<110;(K83*0.79)-23; IF(K83<120;59)))) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetModerateTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] ModerateTargetLevel {dB}) begin // Get Moderate Target Level if (ThreshLevel < = 20) ModerateTargetLevel = 0; else if (ThreshLevel < 60) ModerateTargetLevel = ((ThreshLevel - 20) * 0.6); else if (ThreshLevel < 110) ModerateTargetLevel = ((ThreshLevel * 0.79) - 23); else if (ThreshLevel < 120) ModerateTargetLevel = 59; end // Add High Frequencies compensation if (ThreshFreq = 4000) ModerateTargetLevel = ModerateTargetLevel - 10; else if (ThreshFreq = 6000) ModerateTargetLevel = ModerateTargetLevel - 13; else if (ThreshFreq = 8000) ModerateTargetLevel = ModerateTargetLevel - 18; end end; === Loud Target === ^ LoudTargetLevel Target Freq (Hz) ^ Calculated LoudTargetLevel Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 11.69 | B83 | ''=IF(B83<=40;0; (0.1*(B83-40)^1.4))'' | | 500 | 11.69 | C83 | ''=IF(C83<=40;0; (0.1*(C83-40)^1.4))'' | | 750 | 14.51 | D83 | ''=IF(D83<=40;0; (0.1*(D83-40)^1.4))'' | | 1000 | 17.49 | E83 | ''=IF(E83<=40;0; (0.1*(E83-40)^1.4))'' | | 1500 | 20.63 | F83 | ''=IF(F83<=40;0; (0.1*(F83-40)^1.4))'' | | 2000 | 34.52 | G83 | ''=IF(G83<=40;0; (0.1*(G83-40)^1.4))'' | | 3000 | 20.63 | H83 | ''=IF(H83<=40;0; (0.1*(H83-40)^1.4))'' | | 4000 | 13.91 | I83 | ''=IF(I83<=40;0; (0.1*(I83-40)^1.4)) - 10'' | | 6000 | 33.17 | J83 | ''=IF(J83<=40;0; (0.1*(J83-40)^1.4)) - 13'' | | 8000 | 5.91 | K83 | ''=IF(K83<=40;0; (0.1*(K83-40)^1.4)) - 18'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetLoudTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] LoudTargetLevel {dB}) begin // Get Loud Target Level if (ThreshLevel < = 40) LoudTargetLevel = 0; else LoudTargetLevel = (0.1 * power((ThreshLevel - 40) {base}, 1.4 {exponent})); end // Add High Frequencies compensation if (ThreshFreq = 4000) LoudTargetLevel = LoudTargetLevel - 10; else if (ThreshFreq = 6000) LoudTargetLevel = LoudTargetLevel - 13; else if (ThreshFreq = 8000) LoudTargetLevel = LoudTargetLevel - 18; end end; == Over-The-Ear (OTE) Targets == ^ Frequency (Hz) | 250 | 500 | 750 | 1000 | 1500 | 2000 | 3000 | 4000 | 6000 | 8000 | ^ Threshold Level (dB) | 10 | 35 | 35 | 40 | 40 | 50 | 105 | 105 | 95 | 80 | title = Over-The-Ear (OTE) size = 700x230 align = center bgcolor = #ffffff type = line dots = 3 XAxisName = Frequency (Hz) YAxisName = Gain (dB) legendEntries = Threshold, Soft Target, Moderate Target, Loud Target labelSerie = 5 10, 35, 35, 40, 40, 50, 105, 105, 95, 80 0, 5, 5, 13.33, 13.33, 20, 40, 30, 20, 0 0, 2, 2, 10.33, 10.33, 17, 37, 27, 17, 0 0, 0, 0, 0, 0, 3, 32, 26, 11, 0 250, 500, 750, 1000, 1500, 2000, 3000, 4000, 6000, 8000 === Soft Target === ^ Soft Target Freq (Hz) ^ Calculated Soft Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 0.00 | B151 | ''0'' | | 500 | 5.00 | C151 | ''=IF(C151>=60;20; IF(C151>=55; 15; IF(C151>=50; 12; IF(C151>=45;10; IF(C151>=40;7; IF(C151>=35;5; IF(C151>=30;2;0)))))))'' | | 750 | 5.00 | D151 | ''=IF(D151>=60;20; IF(D151>=55; 15; IF(D151>=50; 12; IF(D151>=45;10; IF(D151>=40;7; IF(D151>=35;5; IF(D151>=30;2;0)))))))'' | | 1000 | 13.33 | E151 | ''=IF(E151 <30; 0; IF(E151 <45; E151/3; IF(E151 <75; E151/2.5; IF(E151<125;30))))'' | | 1500 | 13.33 | F151 | ''=IF(F151 <30; 0; IF(F151 <45; F151/3; IF(F151 <75; F151/2.5; IF(F151<125;30))))'' | | 2000 | 20.00 | G151 | ''=IF(G151 <30; 0; IF(G151 <45; G151/3; IF(G151 <75; G151/2.5; IF(G151<125;30))))'' | | 3000 | 40.00 | H151 | ''=IF(H151<=80;(H151/2); IF(H151<120; 40))'' | | 4000 | 30.00 | I151 | ''=IF(I151<=70;(I151/2); IF(I151<120; 36)) - 6'' | | 6000 | 20.00 | J151 | ''=IF(J151<=70;(J151/2); IF(J151<120; 36)) - 16'' | | 8000 | 0.00 | K151 | ''0'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): FIXME Missing a final ''else'' (frequencies >= 1000 Hz) when getting Target Level. What value should that be? function GetSoftTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] SoftTargetLevel {dB}) begin // Get Soft Target Level if ThreshFreq in [250, 8000] then SoftTargetLevel = 0; else if ThreshFreq in [500, 750] then if (ThreshLevel >= 60) SoftTargetLevel = 20; else if (ThreshLevel >= 55) SoftTargetLevel = 15; else if (ThreshLevel >= 50) SoftTargetLevel = 12; else if (ThreshLevel >= 45) SoftTargetLevel = 10; else if (ThreshLevel >= 40) SoftTargetLevel = 7; else if (ThreshLevel >= 35) SoftTargetLevel = 5; else if (ThreshLevel >= 30) SoftTargetLevel = 2; else SoftTargetLevel = 0; end else if ThreshFreq in [1000, 1500, 2000] then if (ThreshLevel < 30) SoftTargetLevel = 0; else if (ThreshLevel < 45) SoftTargetLevel = (ThreshLevel / 3); else if (ThreshLevel < 75) SoftTargetLevel = (ThreshLevel / 2.5); else if (ThreshLevel < 125) SoftTargetLevel = 30; end else if ThreshFreq in [3000] then if (ThreshLevel < 80) SoftTargetLevel = (ThreshLevel / 2); else if (ThreshLevel < 120) SoftTargetLevel = 40; end else if ThreshFreq in [4000, 6000] then if (ThreshLevel < 80) SoftTargetLevel = (ThreshLevel / 2); else if (ThreshLevel < 120) SoftTargetLevel = 36; end end // Add High Frequencies compensation if (ThreshFreq = 4000) then SoftTargetLevel = SoftTargetLevel - 6; else if (ThreshFreq = 6000) then SoftTargetLevel = SoftTargetLevel - 16; end end; === Moderate Target === ^ Moderate Target Freq (Hz) ^ Calculated Moderate Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 0.00 | B151 | ''0'' | | 500 | 2.00 | C151 | ''=IF(C151<35; 0; IF(C151>30; C152-3))'' | | 750 | 2.00 | D151 | ''=IF(D151<35; 0; IF(D151>30; D152-3))'' | | 1000 | 10.33 | E151 | ''=IF(E151<35; 0; IF(E151>30; E152-3))'' | | 1500 | 10.33 | F151 | ''=IF(F151<35; 0; IF(F151>30; F152-3))'' | | 2000 | 17.00 | G151 | ''=IF(G151<35; 0; IF(G151>30; G152-3))'' | | 3000 | 37.00 | H151 | ''=IF(H151<35; 0; IF(H151>30; H152-3))'' | | 4000 | 27.00 | I151 | ''=IF(I151<35; 0; IF(I151>30; I152-3))'' | | 6000 | 17.00 | J151 | ''=IF(J151<35; 0; IF(J151>30; J152-3))'' | | 8000 | 0.00 | K151 | ''0'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): FIXME There is overlap here ( < 35 or > 30 ?), so something needs to be corrected !!! function GetModerateTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] ModerateTargetLevel {dB}) begin // Get Moderate Target Level if ThreshFreq in [250, 8000] then ModerateTargetLevel = 0; else if (ThreshLevel < 35) then ModerateTargetLevel = 0; else if (ThreshLevel > 30) then // FIXME There is overlap here, so something needs to be corrected !!! ModerateTargetLevel = (ThreshLevel - 3); end end end; === Loud Target === ^ Loud Target Freq (Hz) ^ Calculated Loud Target Level (dB) ^ Threshold Cell ^ Spreadsheet Formula ^ | 250 | 0.00 | B151 | ''0'' | | 500 | 0.00 | C151 | ''=IF(C151<=40; 0; (0.1*(C151-40)^1.4))'' | | 750 | 0.00 | D151 | ''=IF(D151<=40; 0; (0.1*(D151-40)^1.4))'' | | 1000 | 0.00 | E151 | ''=IF(E151<=40; 0; (0.1*(E151-40)^1.4))'' | | 1500 | 0.00 | F151 | ''=IF(F151<=40; 0; (0.1*(F151-40)^1.4))'' | | 2000 | 3.00 | G151 | ''=IF(G151<=40; 0; (0.1*(G151-40)^1.4))'' | | 3000 | 32.00 | H151 | ''=IF(H151>100; 32; IF(H151<=40; 0; (0.1*(H151-40)^1.4)))'' | | 4000 | 26.00 | I151 | ''=IF(I151>100; 32; IF(I151<=40; 0; (0.1*(I151-40)^1.4))) - 6'' | | 6000 | 11.00 | J151 | ''=IF(J151>100; 32; IF(J151<=40; 0; (0.1*(J151-40)^1.4))) - 16'' | | 8000 | 0.00 | K151 | ''0'' | At any Threshold frequency (e.g. Thresh Freq = 250Hz): function GetLoudTargetLevel([in] ThreshLevel {dB}, [in] ThreshFreq {Hz}, [out] LoudTargetLevel {dB}) begin // Get Loud Target Level if ThreshFreq in [250, 8000] then LoudTargetLevel = 0; else if ThreshFreq in [500, 750, 1000, 1500, 2000] then if (ThreshLevel < = 40) then LoudTargetLevel = 0; else LoudTargetLevel = (0.1 * power((ThreshLevel - 40) {base}, 1.4 {exponent})); end else if ThreshFreq in [3000, 4000, 6000] then else if (ThreshLevel > 100) then LoudTargetLevel = 32; else if (ThreshLevel < = 40) then LoudTargetLevel = 0; else LoudTargetLevel = (0.1 * power((ThreshLevel - 40) {base}, 1.4 {exponent})); end // Add High Frequencies compensation if (ThreshFreq = 4000) then LoudTargetLevel = LoudTargetLevel - 6; else if (ThreshFreq = 6000) LoudTargetLevel = LoudTargetLevel - 16; end end; == Notation == ^ Abbreviation ^ Term ^ ^ AGC-o| Automatic Gain Control (output) | ^ Avg | Average | ^ BTE | Behind-the-Ear instrument | ^ Ch | Channel | ^ CR | Compression Ratio | ^ dB | Decibels | ^ Freq | Frequency | ^ HL | Hearing Level (or Loss) as depicted in an Audiogram (aka HTL) | ^ HTL | Hearing Threshold Level as depicted in an Audiogram (aka HL) | ^ Hz | Hertz | ^ kHz | KiloHertz | ^ MPO | Maximum Power Output | ^ OTE | Other-the-Ear instrument | ^ RIC | Receiver-in-Canal instrument | ^ SRT | Speech Reception Threshold | ^ TK | Threshold Kneepoint | ^ VC | Volume Control | == Archives ==